The mobile gaming sector has witnessed some of the most successful financings and exits in the last five years. Games like Clash of Clans (Supercell), Game of War: Fire Age (Machine Zone) and Candy Crush (King Digital Entertainment) are said to be generating over $1 million in daily revenues, with their respective parent companies’ valuations each reaching or eclipsing $3 billion. Dating to 2006, the amount of completed VC deals in the space has grown by about 307%, according to the PitchBook Platform, with 175 financings taking place in 2014 compared to just 43 in 2006. 2014 also saw over $1 billion of capital invested in the space compared to just $513 million in 2006, a roughly 107% jump.
To explore VC investment in the mobile gaming space, including deal trends, valuations and more, click here.