Electric Gravity Overview

  • Year Founded
  • 1994

Year Founded

  • Status
  • Acquired/​Merged

  • Latest Deal Type
  • M&A

  • Financing Rounds
  • 1

Electric Gravity General Information

Description

Operator of an internet gaming zone. The company provides games such as bridge, chess, spades, checkers, reversi, go, hearts, play station and video games.

Contact Information

Ownership Status
Acquired/Merged
Financing Status
Corporate Backed or Acquired
Corporate Office
  • 898 Brent Drive
  • Cupertino, CA 95014
  • United States
Primary Industry
Entertainment Software
Acquirer
Vertical(s)
TMT
Corporate Office
  • 898 Brent Drive
  • Cupertino, CA 95014
  • United States

Want detailed data on 3M+ companies?

What you see here scratches the surface

Request a free trial

Want to dig into this profile?

We’ll help you find what you need

Learn more

Electric Gravity Valuation & Funding

Deal Type Date Amount Valuation/
EBITDA
Post-Val Status Debt

This information is available in the PitchBook Platform. To explore Electric Gravity‘s full profile, request access.

Request a free trial

Electric Gravity FAQs

  • When was Electric Gravity founded?

    Electric Gravity was founded in 1994.

  • Where is Electric Gravity headquartered?

    Electric Gravity is headquartered in Cupertino, CA.

  • What industry is Electric Gravity in?

    Electric Gravity’s primary industry is Entertainment Software.

  • Is Electric Gravity a private or public company?

    Electric Gravity is a Private company.

  • What is Electric Gravity’s current revenue?

    The current revenue for Electric Gravity is .

  • When was Electric Gravity acquired?

    Electric Gravity was acquired on 17-Jun-1996.

  • Who acquired Electric Gravity?

    Electric Gravity was acquired by Microsoft.

Data Transparency

  • Meet our data hygiene team

    Discover how our experts ensure you’re getting the most accurate financial data in the industry.

    Read blog »
  • How PitchBook sources data

    Our data operations team has logged over 3.5 million hours researching, organizing, and integrating the information you need most.

    Discover our process »