Nintendo Company Overview

  • Year Founded
  • 1889

Year Founded

  • Status
  • Public

  • Employees
  • 7,317

Employees

  • Stock Symbol
  • 7974

Stock Symbol

  • Investments
  • 23

  • Share Price
  • $56.52
  • (As of Friday Closing)

Nintendo Company General Information

Description

Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business in 1989 by launching the Game Boy. Since then, the firm has focused on expanding the gaming population by delivering unique entertainment experiences on its original console systems; the Wii and Nintendo DS are its most popular hardware. However, Nintendo not only makes game consoles, but also owns world-renowned IPs such as Super Mario, Pokemon, and Zelda, which have been a source of cash flow for 40 years. 2020 was the 35th anniversary of Super Mario, Nintendo's most famous character.

Contact Information

Formerly Known As
Nintendo Playing Card
Ownership Status
Publicly Held
Financing Status
Corporation
Primary Industry
Entertainment Software
Other Industries
Recreational Goods
Stock Exchange
TKS
Corporate Office
  • 11-1 Hokotate-cho, Kamitoba
  • Minami-ku
  • Kyoto, 601-8501
  • Japan
+81 000-000-0000

Nintendo Company Timeline

2021202220232024
Financing RoundCaptured Employee CountEstimated Employee Growth

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Nintendo Company Stock Performance

(As of Friday Closing)

Stock Price Previous Close 52 wk Range Market Cap Shares Average Volume EPS
$56.52 $55.76 $37.25 - $60.05 $65.8B 1.16B 5.08M $3.02

Nintendo Company Financials Summary

In Thousands,
USD
TTM 31-Dec-2023 FY 2023 31-Mar-2023 FY 2022 31-Mar-2022 FY 2021 31-Mar-2021
EV 46,720,838 31,672,425 45,951,292 51,920,510
Revenue 12,107,979 11,830,813 15,090,750 16,587,309
EBITDA 4,331,601 6,069,612 6,474,540
Net Income 3,519,900 3,196,648 4,252,067 4,530,161
Total Assets 21,794,789 21,421,116 21,814,243 22,181,067
Total Debt 0 0 0 0
Public Fundamental Data provided by Morningstar, Inc. disclaimer

Nintendo Company Valuation & Funding

Deal Type Date Amount Valuation/
EBITDA
Post-Val Status Debt

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Nintendo Company Comparisons

Description
Primary
Industry
HQ Location
Employees
Total Raised
Post Valuation
Last
Financing
Details
Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business
Entertainment Software
Kyoto, Japan
7,317 As of 2023
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Osaka, Japan
0000 As of 0000
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Redwood City, CA
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Nintendo Company Competitors (23)

Company Name Financing Status Location Employees Total Raised Last Financing Date/Type Last Financing Amount
Capcom Corporation Osaka, Japan 0000 00000000
Electronic Arts Formerly VC-backed Redwood City, CA 00000 00.000 000000000 00.000
Crytek Formerly PE-Backed Frankfurt, Germany 000 0000000000
Psyonix Corporate Backed or Acquired San Diego, CA 000 000000&0
ZeniMax Media Formerly PE-Backed Rockville, MD 0000 00000 000000&0 00000
You’re viewing 5 of 23 competitors. Get the full list »

Nintendo Company Patents

Nintendo Company Recent Patent Activity

Publication ID Patent Title Status First Filing Date Technology (CPC) Citations
JP-2024026353-A Game systems, game processing methods, and game programs Pending 13-Dec-2023
JP-2023178520-A Game program, game system, game device, and game processing method Pending 14-Sep-2023
JP-2023178519-A Game program, game system, game processing method, and game device Pending 14-Sep-2023
JP-2023169896-A Game programs, game systems, and game processing methods Pending 17-Aug-2023
JP-2023166373-A Game programs, game systems, and game processing methods Pending 02-Aug-2023
To view Nintendo Company’s complete patent history, request access »

Nintendo Company Executive Team (10)

Name Title Board Seat Contact Info
Shuntaro Furukawa President, Representative Director & Board Member
Shinya Takahashi Senior Managing Executive Officer, Corporate Director & Board Member
David Peters Chief Marketing Officer
Doug Bowser Executive Officer
You’re viewing 4 of 10 executive team members. Get the full list »

Nintendo Company Board Members (3)

Name Representing Role Since
0000000 00000000 Nintendo Company Executive Fellow, Representative Director & Board Member 000 0000
000000 000000000 Nintendo Company Senior Managing Executive Officer, Corporate Director & Board Member 000 0000
00000000 00000000 Nintendo Company President, Representative Director & Board Member 000 0000
To view Nintendo Company’s complete board members history, request access »

Nintendo Company Signals

Growth Rate

0.80% Weekly
Growth
Weekly Growth 0.80%, 93rd %
-35.5%. 530%

Size Multiple

219x Median
Size Multiple 219x, 100th %ile
0.00x 0.95x. 413Kx

Key Data Points

Twitter Followers

5.5k

Similarweb Unique Visitors

15.0K

Majestic Referring Domains

314

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Nintendo Company Investors

Investor Name Investor Type Holding Investor Since Participating Rounds Contact Info

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Nintendo Company Investments & Acquisitions (23)

Company Name Deal Date Deal Type Deal Size Industry Lead Partner
Nintendo Systems 03-Apr-2023 00000 0000 Other Commercial Services
Dynamo Pictures 03-Oct-2022 0000000000 00000 Movies, Music and Entertainment 0000 0000
Systems Research and Development 01-Apr-2022 0000000000 Entertainment Software
White Day 2 16-Dec-2021 00000 0000 Entertainment Software
Next Level Games 05-Jan-2021 Merger/Acquisition Entertainment Software 00000000
You’re viewing 5 of 23 investments and acquisitions. Get the full list »

Nintendo Company Subsidiaries (5)

Company Name Industry Location Founded
Dynamo Pictures Movies, Music and Entertainment Tokyo, Japan 2011
Next Level Games Entertainment Software Vancouver, Canada 0000
Monolith Soft Entertainment Software Tokyo, Japan 0000
HAL Laboratory Entertainment Software Tokyo, Japan 0000
Systems Research and Development Entertainment Software Kyoto, Japan 0000
To view Nintendo Company’s complete subsidiaries history, request access »

Nintendo Company ESG

Risk Overview

Risk Rating

Updated November, 04, 2023

16.61 | Low Risk

Risk Scale

A lower score indicates better sustainability

Negl

0-10

Low

10-20

Med

20-30

High

30-40

Severe

40+

Exposure

Exposure refers to the extent to which a company is exposed to different material ESG issues

00.00

Management

Management is related to actions taken to manage ESG issues

00.00

Peers Analysis

Peer performance insights compare the company’s ESG performance to the performance of selected peers to help inform future ESG decisions and drive internal performance improvements.

Global

Covered Companies

00 of 15,605

Rank

00.00

Percentile

Software & Services

Industry

00 of 1,075

Rank

00.00

Percentile

Entertainment Software

Subindustry

00 of 64

Rank

00.00

Percentile

To view Nintendo Company’s complete esg history, request access »

Nintendo Company Exits (5)

Company Name Exit Date Exit Type Exit Size Status Buyers
Matrix Semiconductor 19-Nov-2004 00000 00000 00 000.00 Completed
  • 5 buyers
Matrix Semiconductor 17-Mar-2003 00000 00000 00 000.00 Completed
  • 13 buyers
Matrix Semiconductor 26-Sep-2002 00000 00000 00 0000 Completed
  • 5 buyers
Reflection Technology 17-Nov-1994 00000 00000 00 Completed
  • 00000000 0000000
Rare (Entertainment Software) 01-Jan-1992 Corporate Completed
To view Nintendo Company’s complete exits history, request access »

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