David Helgason General Information
Mr. David Helgason is the Founder and serves as Board Member at Unity. He is the Founder of Foobar. He served as Chairman at Unity Studios. He is a Board Member at Teatime Games. He also serves as Partner at Nordic Makers. He is a Board Member at Labster. He also serves as an Advisory Board Member at Giant Ventures. He also serves as Board Member at Plain Vanilla Games. He is Chairman of the Board at Lockwood Publishing. He also serves as an Advisory Board Member at Brunnur Ventures. Mr. Helgason also serves as Investment Committee Member at Promentum Equity Partners. Mr. Helgason is a technologist and founder of Unity Technologies, valued at DKK 10.1 billion in recent series C round (July 2016), non-executive director of several technology companies, and a restless entrepreneur with a passion for creating feedback loops between innovation and teams and products, applying new and old business models to changing industries, and pushing people to do the very best they can do. Mr. Helgason's background is in software, an assortment of university dabbling, creating companies and helping entrepreneurs. He has served as CEO of the platform company Unity Technologies since co-founding it in 2003 and until October 2014, with an unflinching vision to democratize game development, and to develop technology and business models for the next phase of the games industry. Unity is the largest global development platform for creating 2D, 3D, VR and AR games and experiences. In recent years Mr. Helgason has spoken at conferences as diverse as Quo Vadis, Asia America Multitechnology Association Interactive Summit keynote (2016), Slush, Slush Play, Pocket Gamer Helsinki, DICE Europe, Fast Growth Founders, Casual Connect Amsterdam, CPHFTW (2015), Association of Equipment Manufacturers' Conference, Israeli Games Conference, ARM Partner Conference, DICE (2014), Samsung Developer Conference keynote, GMGC Chengdu keynote, China Joy keynote (2013), Nordic Game keynotes (2010 and 2013), Game Horizon(2012), the Canadian Game Conference keynote (2012), Develop Evolve (2011), Qualcomm's Uplinq Conference keynote, Giga Om's Mobilize, GamesBeat(2010), CEDEC (2010 and 2011), more than 15 global Unite conference keynotes since 2007, an Apple WWDC guest keynote (2006), a bunch of industry panels, and a number of TV and radio and podcast appearances.